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S

sendActionBar(String, Player...) - Method in interface com.ninjaguild.dragoneggdrop.versions.NMSAbstract
Send an action bar to a list of given players.
sendMessage(CommandSender, String) - Method in class com.ninjaguild.dragoneggdrop.DragonEggDrop
Send a message to a command sender with the DragonEggDrop chat prefix.
setActiveBattle(DragonTemplate) - Method in class com.ninjaguild.dragoneggdrop.management.EndWorldWrapper
Set the battle that is active according to DragonEggDrop.
setAnnounceRespawn(boolean) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonTemplate
Set whether this dragon's name should be announced as it respawns and update the dragon file (if one exists).
setAnnounceRespawn(boolean, boolean) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonTemplate
Set whether this dragon's name should be announced as it respawns.
setBarColor(BarColor) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonTemplate
Set the colour of the boss bar and update the dragon file (if one exists).
setBarColor(BarColor, boolean) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonTemplate
Set the colour of the boss bar.
setBarStyle(BarStyle) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonTemplate
Set the style of the boss bar and update the dragon file (if one exists).
setBarStyle(BarStyle, boolean) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonTemplate
Set the style of the boss bar.
setBossBarStyle(BarStyle, BarColor) - Method in interface com.ninjaguild.dragoneggdrop.versions.DragonBattle
Set the style and colour of the boss bar.
setBossBarTitle(String) - Method in interface com.ninjaguild.dragoneggdrop.versions.DragonBattle
Set the title of the boss bar to a specific name.
setChestName(String) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the name that will be displayed within the Chest and update the dragon file (if one exists).
setChestName(String, boolean) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the name that will be displayed within the Chest.
setChestName(Chest, String) - Method in interface com.ninjaguild.dragoneggdrop.versions.NMSAbstract
Deprecated.
replaced by Bukkit's Nameable.setCustomName(String)
setChestSpawnChance(double) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the chance that a chest will spawn in place of an egg and update the dragon file (if one exists).
setChestSpawnChance(double, boolean) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the chance that a chest will spawn in place of an egg.
setEggLore(List<String>) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the lore to be displayed on the dragon egg and update the dragon file (if one exists).
setEggLore(List<String>, boolean) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the lore to be displayed on the dragon egg.
setEggName(String) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the name to be displayed on the dragon egg and update the dragon file (if one exists).
setEggName(String, boolean) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the name to be displayed on the dragon egg.
setEggSpawnChance(double) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the chance that an egg will spawn and update the dragon file (if one exists).
setEggSpawnChance(double, boolean) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the chance that an egg will spawn.
setMaxLootGen(int) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the maximum amount of loot to generate in the chest and update the dragon file (if one exists).
setMaxLootGen(int, boolean) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the maximum amount of loot to generate in the chest.
setMinLootGen(int) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the minimum amount of loot to generate in the chest and update the dragon file (if one exists).
setMinLootGen(int, boolean) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Set the minimum amount of loot to generate in the chest.
setName(String) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonTemplate
Set the name of the dragon and update the dragon file (if one exists).
setName(String, boolean) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonTemplate
Set the name of the dragon.
setSpawnWeight(double) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonTemplate
Set the weight of this dragon's spawn percentage and update the dragon file (if one exists).
setSpawnWeight(double, boolean) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonTemplate
Set the weight of this dragon's spawn percentage.
shouldAnnounceRespawn() - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonTemplate
Check whether this dragon's name should be announced as it respawns.
SOUTH_CRYSTAL - com.ninjaguild.dragoneggdrop.api.PortalCrystal
The End Crystal located on the south side of the portal (positive Z axis).
spawn(World) - Method in enum com.ninjaguild.dragoneggdrop.api.PortalCrystal
Spawn a crystal on the portal in the given world and set it as invulnerable.
spawn(World, boolean) - Method in enum com.ninjaguild.dragoneggdrop.api.PortalCrystal
Spawn a crystal on the portal in the given world and optionally set its invulnerability state.
spawnLootFor(DragonBattle, EnderDragon) - Method in class com.ninjaguild.dragoneggdrop.dragon.DragonLoot
Spawn loot for the specific dragon battle.
startRespawn(int) - Method in class com.ninjaguild.dragoneggdrop.management.EndWorldWrapper
Commence the Dragon's respawning processes in this world based on provided values rather than configured ones.
startRespawn(DEDManager.RespawnType) - Method in class com.ninjaguild.dragoneggdrop.management.EndWorldWrapper
Commence the Dragon's respawning processes in this world.
stopRespawn() - Method in class com.ninjaguild.dragoneggdrop.management.EndWorldWrapper
Halt the Dragon respawning process if any are currently running.
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